|Volrath Kromlaw painted and upon his winter themed base.|
Our party set up the hill consisting of a Fighter (Lews - played by Matt), a magic-user (Mr. Magic played by Tom), a thief (Lakeland - played by Richard), a ranger (Grimm - played by Mike), a cleric (Bradford - played by Marc), and a barbarian (Volrath - played by me). The first thing we notice is that this hill is rather large and there are old ruins and debris scattered everywhere creating walking paths between 10 foot high piles of the previously mentioned. The first encounter were several (I think around 10 or so) wild boars which my barbarian took a pounding from but everyone survived. Mr. Magic asked to borrow 10 feet of rope from Volrath (who it appears was the only one that brought rope and torches) and cast rope trick giving us a safe place to heal and memorize spells again.
The second encounter was with some strange living tree on top of one of the piles of ruins and rubble. It had roots coming out of the sides though that kept ensnaring and attacking us as we got close. Again the group prevailed though.
The third encounter was the first one to really scare me. We came upon a nest of 8 Harpies. Mr. Magic's web spell worked wonders and we ultimately vanquished this foe as well.
The final encounter of our first session pitted our adventurers against 8 gargoyles. The first round showed the gargoyles tearing most of us to shreds so Mr. Magic quickly cast his rope trick and we scampered up the rope and hid there for awhile and discussed our retreat. We utilized the invisibility spell and some clever tricks to distract the gargoyles giving us a chance to retreat to town to lick our wounds and discuss how to get past this encounter.
Last night we continued our efforts up the hill but without our most valuable cleric. We knew from the beginning we were going to have to use our heads to survive this one. Our first task was to devise a plan on how to deal with the deadly gargoyles. We talked about using nets and maybe a boat to barricade ourselves into a choke point area in an attempt to deal with a minimum number of opponents at once. We decided to use the handy web spell again and it worked well. We took some bumps and bruises but we managed to dispatch our foes and moved further up the hill.
The next obstacle were a couple of thugs and a half dozen or so of zombies. Our scouts made quick work of the two thugs and the group finished off the zombies fairly quickly. Not far from this location we ran into more zombies, thugs, skeletons and some kind of grey robed mystic. The group confronted the undead and thugs while Volrath circled around and noticed the mystic in the back. Once he got an opportunity he charged and eventually subdued his opponent. Things got really weird during this fight as a thug surrended and Lews attempted to accept his surrender and move him toward the back of the fray where Volrath, Mr. Magic and the captured mystic were. During this time our thief became confused and kept firing arrows past Lews trying to kill the surrendering thug. When things were all said and done we got what information and loot from the mystic and Lakeland befriended the thug we came to find out was named Bob. He even offered him a percentage of loot as he agreed to travel along with us.
Nightfall was upon us and we knew we only had a day left to complete our mission so we decided to just move on. It turned out we were not far from the top of the hill finally. Grimm scouted ahead with his darkvision and found a large pit that looked like an old temple had caved into the hill. At the bottom of the pit there was a young blue dragon. The party other than Bob who was terrified made a plan to sneak in and see what they could investigate using invisibility. After we regrouped and made our way back to the pit which was approximately three hours later the dragon was no where in sight. Half of the party made its way down into the pit and found the scrolls scattered around the floor. Some of the party succumbed to their greed and started looking for dragon loot and the dragon returned before we could make our escape. A deadly battle ensued which seen both the wizard and the ranger fall. Blood was everywhere when the old battle brothers Lews and Volrath felled the beast on two final swings of their weapons. The scrolls and loot were gathered up and the party returned to the village to report to the elder what had transpired. That concluded our first adventure. We actually played quite a bit later than we usually do simply because we suspected we were close and things were going well and fun was being had.
|Volrath's Wolfskin Cloak|
John was the first of the five to DM this adventure. John, Tom and I are all out next week so Mike is planning on running a one shot horror game he found recently for the remainder of the group if they get together. We will spend the next week or two figuring out if John will run another shorter adventure or if one of the other four of us will pick up the torch. We had originally envisioned each DM would get to run 3 to 4 sessions before switching and John only got to put in 2 for this one as we learned what was and wasn't working for the system we put together.